OSx360 Development Status
02/07/08 09:41
I have hit a slight snag in my coding
process, it seems that unless I use 64bit code, I might not be able
to overcome a 2GB file size limit. I am currently using NSData as
my way of peeking around files, but that has a file size limit of
2GB unless I am coding for a 64bit application which may be a
little more than I can handle now. I am looking at some other
options but it seems that creating an iso utility may be held back
until I can come up with a solution. I could go 64bit, but that
would just be one more thing to learn and may be too difficult at
the moment. On top of that, it may leave some users behind (even
though all current Apple computers are 64bit and have been for
quite some time).
